Zero Edition – Changes

August 25, 2017

Change – An act or process through which something becomes different.

Change can be incremental or change can be monumental. The projects here express the idea of change in many different ways. Some of the projects suggest a radical change in the way we live, a set of protocols for mining on the moon, a system for designing behaviour modified children. Others might be a simple environmental change a fabric that absorbs sound, or a low tech system for exchanging unwanted carrier bags with someone you’ll never meet.

The designers here all have an interest in change whether as a provocation, a solution or a warning, and we bring them to Bloop in that spirit. This exhibition also works as a proposal for a design festival on Ibiza. Rather than exhibit finished products or high end design these projects offer proposals and a direction of travel. They demonstrate the facility for design to change the world for good or ill.

The exhibition is curated by Bud Moore in association with Designersblock and supported by Bloop.

Calle Cala de Bou 44
San José
Islas Baleares

August 26th – September 3rd

Ibiza Zero Edition presentation

Please contact

[email protected] for press images and information.

Please contact [email protected] for any other questions about the project and if you wish to exhibit these projects at your gallery or festival.


Project GOVernix explores brainwashing and mind control techniques based on developmental psychology to question how our perspectives and values are created. The outcome is a mother toolkit for babies which can make them feel love but also control their minds and shape their behavior.

In the scenario around the toolkit, it is designed by a commercial company and pitched to a government organization with the aim of ‘developing’ future citizens, in order to exact obedience of them and promote the resurgence and prosperity of society. Due to a hidden reward system beside the facade, the toolkit holds a variety of functions which are specific to both caring for and brainwashing the baby who lies in it.

Aiwu_Project GOVernix

Aiwu – Project GOVernix

Christine Lew

In our childhood dreams of life as an astronaut, cliche easily outweighs reality. But for Christine Lew, MA Material Futures, researching astronauts’ recollections result in “Galactic Everyday” her project designing sensory experiences in space.

On his return to Earth, Scott Kelly, a NASA astronaut, said “personally, I’ve learned that nothing feels as amazing as water”. Lew alighted on this, “it struck me that humanness and achieving human comfort in space has been overlooked by science.” Considering the psychological importance of our everyday experiences she began devising systems for space: “Humanising space needs to be addressed and given attention if humans are to live well in long-term space colonisation and deep space exploration. My position on space travel is neither the picture painted by NASA and SPACEX, nor is it the adventures of Barbarella, it is the grey area of space, the overlooked day-to-day life of humanity that I believe to be import. Why can’t living in space be purposeful and fulfilling but also enjoyable, pleasurable, and sensuous?”

Christine Lew - The Galactic Everyday

Christine Lew – The Galactic Everyday

Ellamae Statham

Constructed Textiles is a system of acoustic panels designed to reduce noise in interior environments.

‘I have pushed the limitations of how experimenting with binders onto Wool felt works after a lot of trial and error, and the new ways in which industrial felts can be seen, experimented with, and screen printing pastes can work on such heavy weight fabrics in a very artistic approach. I have predominately used screen printing, and mainly laser cutting large structured shapes that relate to my research, as well as bonding the fabrics together and using foiling to enhance the iron ‘structures’.

Ellamae has recently graduated from Central Saint Martins.

Ellamae Statham - Constructed Textiles

Ellamae Statham – Constructed Textiles

Inge Sluijs

Plasma Rock is closely related to a new geological period called Anthropocene that is characterized by the human influence and power on environment, climate and ecology. The slag left over by the plasma gasification process is called Plasma Rock. Plasma Rock is the waste of waste.

While the coastal historic landfill waste was toxic the Plasma Rock is virtually unbleachable that means that any hazardous materials are inert and will not dissolve out of the material. The quality of this nearly undiscovered material is that it is mechanically strong, very dense and environmentally stable. During the cooling down process of the slag it becomes fully vitrified which gives the rock sharp edges. Some rocks look rough and contains little elements of undissolved metals caused by the cooling down process. Besides the aesthetic differences, the rocks have differences in the number of elements, this depends on the type of waste. The main elements in the rock are Silica, Lime and Alumina, other elements are Iron Oxide, Titania, Magnesia, Sodium Oxide, Potash and Phosphate. 100kg of landfill waste will result in 20 kg of the Plasma Rock.

Inge Sluijs - Plasma Rock

Inge Sluijs – Plasma Rock

Margaux Hendriksen

Space mining is now a reality that we may face, not within decades, but within years. Private companies are affirming their ambitions to extract valuable materials in Space. In 2015, the U.S.A signed the SPACE Act which enabled private companies of its country to access, process, and commercialize resources that they extract from Space.

The Moon is to date, the first target of interest because of its proximity. Even if the International Outer Space Treaty (1967) is really clear on the fact that no one can « own » the Moon, new data of its material composition reveals that some places are more valuable than others: water, helium3 and precious metals are materials with a huge value in Space and on Earth. The first to settle down in a valuable area will lead to an economical and political
monopoly situation.

Margaux Hendriksen - Iron

Margaux Hendriksen – Iron

Marta Monge – Illegal Border Crossings

This is a pocket guide for illegals attempting to pass through frontiers they wouldn’t otherwise be allowed to cross. In times of border fences, travel bans, mandatory detention, deportation plans and an increasingly blurry line between refugee and criminal, the project takes a candid look at the phenomenon, from the migrant’s point of view.

The booklet collects in fact a selection of items used by illegals all over the world, holding together real tools – currently used by migrants – and fantastic ones – which still might soon be spotted around some border checkpoint -. All of them come with real, detailed instructions for assembly and use.

The project takes inspiration from a pre-existing tradition of “warfare guides” for civilians, from WW II Airplane Spotter Cards, used to distinguish Allied aircrafts from enemy ones, to the How to protest Intelligently pamphlet circulating in Egypt during the Arab Spring.

With the ironic yet very practical tone of a Do-it-yourself manual, the project aims to show what being an illegal migrant really implies, letting everyday objects tell the story. Without judging the reasons that brought its readers to the status of illegals – being it economic hardship, political instability or environmental disasters -, the manual collects testimonies of the most spontaneous form of design. A nomadic, cheap, desperate yet super-functional one.

Marta monge Illegal Border Crossings

Marta monge Illegal Border Crossings

Helene Steiner and Thomas Meany

Bi.xels is an affordable and accessible toolkit to allow everyone to design, create and monitor their own DNA programmed display.

Biology today is like computing in the late 1980s, simply awaiting an explosion of innovation. Technologies are developing faster than ever but some key platform technologies are still missing. People need to be able to access biology at an affordable price, in their own homes or workplaces and without enormous infrastructure. This exhibit is the personal bio-computer. Users can build simple bio logic platforms that can be used to make, create and build with life itself.

Helene Steiner and Thomas Meaney

Helene Steiner and Thomas Meaney

Bi.xels can also be seen at.

Ars Electronica
7th – 11th September
Linz, Austria

Global Bio Summit at MIT Media Lab
22nd – 24th September
Cambridge, Massachusetts, U.S.A